Friday, April 14, 2006

Runescape Mining Guild: The Dragon's Pickaxe

I am starting a new mining guild within Runescape with a (hopefully) few other players. Of course it's called The Dragon's Pickaxe.

The following is information on the qualifications, benefits, requirements, roles, and even a little mission statement. If you want to join please feel free to leave your Runescape username in the comments section at the end of this post. If you feel like you want to join just to join... Please don't apply. We are very serious about this and feel that it would help all included to make money doing this. We will also be recruiting on the Runescape site itself.

So... here it goes:

Qualifications:

Levels and ranks (for both mining AND smithing):

1-14......Runner

15-29.....Private

30-54.....Captain

55- and above...Major

There is a mandatory two week period for each rank (for example if you have just joined and are at a level 60... you will be Runner for two weeks, then a Private for two weeks, then a Captain, then a Major. Proof for this is a screenshot. Your character and your acting commander must be in the shot, along with all stats.



Benefits:

  • Armor if you die (the armor given dependent on players stats)
  • Weapon if you die (the weapon given dependent on players stats)
  • Pickaxes (Probably bronze... but if the banker has the pickaxe for your level... you get that)
  • help with anything at all
  • help with buying items (Financial assistance (you will have to have gp's or no assistance will be given; also there will be a cap or limit)
  • your own runner when you reach captain (and when available)
  • two runners when you achieve the rank as major
  • designated salary reflecting rank extra benefits to those who produce more
  • Protection from other players... (eventually we will have a spy network)



Requirements:

  • must be available for most nights during the week... the weekend is yours to use as you see fit
  • At least a minimum of 2 consecutive (back to back) weeks as a runner no matter what level you are.
  • A 50 iron ore members fee to the guild a week
  • A 100 coal members fee to the guild a week as a Captain
  • A 250 coal members fee to the guild a week as a Major
  • Must be willing and able to assist any and all of the guild members
  • All Guild members will be courteous to other players in the game including those whom you are mining/smithing with
  • No one will call anyone else a noob (in our guild or otherwise)
  • All dues and gems (collected while mining only) ores and bars will be given to person in the banker position



Roles:

Runner:
The runner will act as a go between for their designated officer. The runner will travel between the mine and bank for the designated officer. The runner will not don any armor, clothing, or have any items. The runner may wield a dagger of their choice. The runner may pickup gold but that is it. The runner will walk to the bank with the ore/coal (or bar) and run back to the mining site (or furnace) of designated officer. In the case of random event... the runner may choose to do whatever he/she pleases so long as they keep close to their acting commander. If the runner dies with ore or coal, the runner will have that taken out of their profit. The runner will answer only to their respective captain or one of the generals. Runners might be periodically be given either gems or Gp's by their respective officers and may keep them. If you do not receive the proper amount of ores/bars the runner must report this to the banker and the banker will contact the officer.

Private:
The Private will mostly be on their own except for the help they require. The private will only answer to their respective commanding officer or one of the generals. The private may request to stay as a runner to the point of becoming a Captain, so long as the demoted private agrees to stay in the runner position for another two weeks.

Captain:
The Captain will mostly be on their own except for the help they require. They will also be in charge of their own runner. The captain will not abuse the runner or make them do any tasks other than running for mining and mining related items. The Captain will answer to only to their respective commanding officer or one of the generals. All Gps collected by the Captain will be given to the runner to keep. If the Captain does not give the coin(s) to the runner, the runner will report this to the Banker.

Major:
The Major will mostly be on their own except for the help they require. They will also be in charge of their own runner. The captain will not abuse the runner or make them do any tasks other than running for mining and mining related items. The Major will answer to their respective commanding officer (in this case any of the generals).
All Gps collected by the Major will be given to the runner to keep. If the Major does not give the coin(s) to the runner, the runner will report this to the Banker.

Banker:
The banker will be the person who stores the mining items; i.e. gems, Tin, Copper, Iron, Coal, Mithrel, Adamant, Rune, Gold, and Silver; as well as pickaxes of various sorts. The banker will keep account of who's runner deposits what and announces to the Captain/major/general how much material and what material is being deposited. The banker will be responsible for selling mined items only at the generals price. The Banker will only answer to one of their generals. The banker will keep track of the amount of ores/bars deposited and make sure the runner is giving the proper amount. The banker will give a report at the end of the week to the generals.


~~~Mission~~~

The mission of the Dragon's Pickaxe is to benefit and enhance the Runescape community by providing metal needs for the members and non-members of Runescape at a fair price as stated by the Runescape community while acting as a productive "member of society" in the Runescape world. The target of the Dragon's Pickaxe is to corner the market in coal.

8 comments:

Anonymous said...

this guild sounds kind of dumb i mean u have to give like every gem or enything to the banker thats stupid wen u can just say "i didnt get any gems or nothing just ores" seriousely

tom said...

I'll have to disagree... the runner will have an empty inventory so they can take exactly what you have or wait for you to fill your inventory. Nonetheless... the runner will have to take a full inventory to the banker... Besides, the bank gives out armor according to your level! Why wouldn't you give the gems?

Anonymous said...

thats stupid i would prefer to keep the stuff to myself

tom said...

That is your decision, but being part of this particular clan will allow you certain extraordinary benifits.

Anonymous said...

retarted everthing goes to a banker who gets rich!Ill be the banker

tom said...

Acutally... the banker does not get to keep the money from the sales. The banker sells the items and this money goes into buying rune pickaxes and weapons and armor for the guild

Anonymous said...

actually, i thnk its quite interesting. ive been wanting to start a guild or bisiness like this but never could. its very cool and keep it up

Anonymous said...

Dragon meds to 60 def?